In case the Featured Image above is cropped:
Built using the QR Code AI Art Generator on Hugging Face
https://huggingface.co/spaces/huggingface-projects/QR-code-AI-art-generator
Built using the QR Code AI Art Generator on Hugging Face
https://huggingface.co/spaces/huggingface-projects/QR-code-AI-art-generator
I just setup /.vscode/tasks.json in a VSCode project where using `Tasks: Run Task` opens 3 terminal tabs and launches everything by running `yarn dev` for each app in the monorepo … the monorepo that collects the 3 apps under the nysee.nyc umbrella. And then it’s heads down, bang shit out. This was such a nuisance […]
On the occasion of Dietmar Busse’s exhibition, this roundtable conversation with Mickey Broadman and Jeppe Ugelvig will address the fashion scene of New York in the 1990s, the work of fashion photographers during the analogue era of photography and its connection to fashion advertising from myriad angles.
The first project page is up on NYSee. I’m quite happy with the layout I finessed into place.
The NYSee MVP is up … you’re looking at it. It’s a new space for me to collect some of what I make that I think you might like, as well as more likeable bits via others or by the universe generally.
Scopus Ex Machina is what I’ve settled on for my final project.
I presented my initial thoughts on the project to the class via this slide deck.
Got the first one page zine out the door.
It’s printed on a single 11×17″ sheet of paper, then cut and folded to produce 6 pages + front and back cover. The final dimensions are very pocketable, so it’s very easy to carry out and gift to people.
For this first duotone project, I used a photo I shot at the sorely missed No Ordinary Monkey party, which that night was a !!! after party. Many moons ago … September 16, 2005.
Gossamer was intended as my first single page zine. It was also the first project I printed outside of class time.
I got some tests of the poster to print nicely, but when it came into printing the zine itself, things became impossibly difficult.
Understanding the nuances of how light effects can be realised in modern user interface design.